Independent game developer Eugene Maw, known for the action roguelite Katanaut, has announced Othercrown, a new deckbuilding auto-battler roguelite that combines slot machine mechanics, strategic card drafting, and monster-based combat. The upcoming PC game is scheduled to launch on Steam in the first quarter of 2027.
Developed under Maw’s one-person studio, Voidmaw, Othercrown puts players in control of a growing monster army tasked with attacking human kingdoms. Rather than defending civilization, players take on the role of its enemies, using customized slot reels to summon creatures, cast spells, and overwhelm opposing forces.
The game was officially revealed on November 11, 2026, with its debut trailer premiering on IGN alongside the launch of its Steam store page.
Othercrown Combines Deckbuilding With Slot Machine Mechanics
Unlike traditional deckbuilding games, Othercrown uses a customizable slot machine as its central combat system. Every card drafted by the player becomes a symbol on the machine’s reels, determining which creatures and spells can be deployed during battles.
Players must carefully organize their reels to create effective combinations, increase the frequency of jackpots, and maintain a steady flow of reinforcements.
The system blends strategic preparation with chance-based outcomes, requiring players to balance their available cards, reel configurations, and battlefield priorities.
Automated Battles Put Strategy at the Center
Once combat begins, summoned monsters fight automatically while players continue spinning the reels to deploy additional units and activate spells.
Matching creature and spell symbols can trigger bonus effects, allowing players to strengthen their armies and improve their chances of victory.
The game also introduces a resource-based time-slowing mechanic. When players are close to completing a jackpot, they can spend resources to slow time and target a specific symbol.
Wildcards and multipliers further influence reel behavior, creating additional opportunities to develop powerful combinations.
Monster Mutations and Army Upgrades Expand Combat Options
A major component of Othercrown involves strengthening and modifying summoned creatures.
Players can apply mutations that grant monsters elemental attributes, including fire, frost, and poison. These upgrades also introduce new abilities that affect battlefield performance.
Stacking matching creature cards allows players to level up their units, improving their effectiveness during increasingly difficult encounters.
Enemies Adapt to Player Strategies
Human opponents will attempt to counter the player’s monster armies and combat tactics, making adaptation an important part of progression.
Players must adjust their strategies between runs, draft additional creatures, and deploy spells at critical moments to overcome defensive forces.
The combination of mutations, card upgrades, and reel customization is designed to encourage experimentation with different army compositions.
Othercrown Features a Dark Fantasy Story and Branching Campaign
The game’s narrative begins deep underground, where the protagonist awakens after a prolonged burial with no memory of who imprisoned them or why.
As players investigate their mysterious past, they encounter characters who assist their journey and human forces determined to prevent them from reaching the surface.
The central conflict unfolds as the protagonist builds an increasingly powerful monster army to challenge the kingdoms above.
Branching War Map and Roguelite Progression
Between battles, players navigate a branching war map that allows them to select their next destination.
Each stage concludes with a boss encounter, presenting a major challenge before further progression.
Completing runs provides experience that contributes to character advancement. Players can also unlock additional creature cards, mutations, and spells for future attempts.
This progression system allows players to expand their strategic options over time while retaining the replay-focused structure associated with roguelite games.
Othercrown Steam Release Window Confirmed for Early 2027
Voidmaw has confirmed that Othercrown is planned for release on PC through Steam during the first quarter of 2027, covering January through March.
An exact launch date and pricing information have not yet been announced.
The game’s official Steam page is available, allowing interested players to add it to their wishlists ahead of release.
The announcement follows the studio’s debut title, Katanaut, which launched on Steam in September 2025 with Acclaim serving as publisher.
Founded in 2024, Voidmaw is an independent development studio operated entirely by Eugene Maw. Othercrown represents the developer’s second project, shifting from the science-fiction action of Katanaut toward a dark fantasy experience built around automated combat and strategic deckbuilding.
A New Approach to Roguelite Strategy Games
With its combination of slot machine customization, monster summoning, elemental mutations, and branching progression, Othercrown aims to offer a different approach to the deckbuilding roguelite genre.
Its emphasis on building efficient reel combinations while responding to enemy tactics could appeal to players interested in strategy-driven games with substantial replay value.
Othercrown is currently scheduled to arrive on Steam in early 2027, with additional details expected as development progresses.

