“We canceled the sequel because we had the opportunity to give back to the player a little faster than creating a new, better version.” It will be more work in the long run, but the player will play the game. We look forward to updating, and suddenly there will be brand new features and maps that unlock new experiences. ”
Among us, it costs $ 5 on Steam, the PC game store, or Itch.io, the indie store, and is free for mobile advertising. Players can make additional purchases to decorate and customize in-game characters. InnerSloth declined to comment on sales and total revenue.
The game requires 4 to 10 players. These players are randomly assigned to play either crewmate or fake roles. At first, there are always more crew members than scammers. Throughout the game, crewmates try to complete the task, and fraudsters try to kill the crew and disrupt the spaceship without being caught.
There are many recipes among us that are great for social media involvement, such as lies, blame, and denial of anger. YouTube’s largest personal creator, PewDiePie, played like rapper and singer Soulja Boy.
All of the popularity raises the question, what’s next among us? InnerSloth developers know that they need to build on their success and continue to attract players. Experts say their decision to cut the sequel makes sense.
“Creating a sequel at this point would split the audience. We encourage you to keep your interest in the current game high and drive further monetization through in-game purchases.” Diverse games so.
Willard, the developer of Inner Throws, said he plans to add friends to his “friends,” including adding friends, color blind modes, and ways to customize controls.
“These just make people enjoy it over and over again,” he said.