Crusader Kings 3 We received our first patch today, bringing in a huge list of balance tweaks, as well as UI changes and bug fixes. And because it’s CK3 Patch notes It’s pretty weird. The paradox also released some statistics from the first month of the game, revealing many of our atrocities.
First is the 1.1 update. The CK3 feels like Paradox’s most sophisticated and most playtested grand strategy grand strategy, but it’s so dense that the team has a lot to tweak. For example, kidnapping other rulers and court members is now difficult, suggesting that royal kidnapping is out of control. Also, courtiers seem to have run out of children frequently. Therefore, if you have children, you are more likely to get stuck in courtiers.
One of the most important changes is the strengthening of the Mongol Empire. The invasion of Mongolia is intended to be the event of this earthquake, but so far they have just appeared, hanging out a bit and found that no one is afraid. The 1.1 update promises to change that, making the Mongol Empire more aggressive and attacking several times a year. Its military is also tougher, and weaker AI areas are much more likely to agree to conquer and be afraid to submit.
If you feel you need more tools to help you solve the inheritance and inheritance crisis, 1.1 has also enhanced your ability to ask someone to make an oath. If they agree, this will involve them in the priesthood, and now you can ask those who are standing to inherit the title. Going to church means they give up their claims, so you can use it to ensure that the best kids get the best job without inheriting the kids. And in some cases, they will have the trait of being keen to start an ecclesiological life.
Other notable changes mean making the Holy Roman Empire an easier task and more rewarding. Breaking the domain limit deactivates all buildings, reduces the chances of an injured knight dying in combat, and reduces the chances of inheriting inbreeding traits, but reduces fertility. In addition, AI is much more likely to require vassals to convert to faith.
That’s right, Big numbers.. Since the launch of the CK3, 40 million children have been born, but the successful murder program of 18 million has reduced the population. Nothing is said about how many characters died in the battle, but it’s probably pretty big. There were 1.5 million holy wars alone.
With CK3, you can eat people, so of course players have the courage to dive into cannibalism and devour 1.5 million prisoners. Including Pope.. Only 122,364 prisoners escaped from the dungeon and supper seats.
Of course, the most important statistic is the number of times your pet has been patted. People spent a fulfilling time with their pets 370,305 times. It’s surprising that it’s not expensive, but at CK3 you’ll have to wait years between petting sessions. It’s pretty tough. Infinite petting is at the top of my list of desired tweaks.