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Doom and Doom II get official widescreen support after 27 years

Doom and Doom II get official widescreen support after 27 years

Fate It is a game that never dies even if you blow up these devils many times. And owner Bethesda is suitable to deliver the 27-year-old original this year with quite a few upgrades. After adding 60 fps support and community add-ons in January, Re-release Fate And Doom II We also now have official 16:9 widescreen support.

by Bethesda Blog Post (via TECH GAMING REPORTThe company actually modified the original Doom renderer to provide 16:9 natively without letterbox, instead of just enlarging the big ugly borders or the existing image, giving it a wider view in the original game. Offers.

The lack of letterboxing is especially useful for owners of Nintendo Switch, iPhone and Android versions of the game. These large borders will no longer interrupt the smaller screen. On Android, the game (Fate, Doom IIIt now also supports 90Hz and 120Hz devices.

Not only that. The engine now supports DeHackEd mods, Nintendo Switch and PS4 gyro (or use DualShock 4 on PC), iOS controller support and new touch controls, iOS 120Hz mode (probably iPad Pro only) .. ), adjustable FPS limiter on PC, and Much more..

It feels like Bethesda has built up a lot of goodwill with the re-release of these dooms. Especially strange DRM It soon Decided to delete..

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