A small independent visual novel from Japan is gaining global recognition in the gaming industry. and Roger, a mysterious slice-of-life point-and-click game available on PC and Nintendo Switch, has surpassed 100,000 units sold while also earning major honors from two of the industry’s most respected award bodies.
“and Roger” Reaches Major Sales Milestone
Developer TearyHand Studio and publisher Kodansha Creators’ Lab announced that and Roger has sold more than 100,000 copies worldwide since launching in 2025.
To mark the milestone, the team released a new accolades trailer highlighting the game’s growing list of industry honors. The title has attracted a strong following among players on Steam and Nintendo Switch, where its emotional storytelling and distinctive hand-drawn visuals have resonated with audiences.
The visual novel is priced at $4.99 in the United States, making it an accessible entry point for players interested in narrative-driven indie games.
Recognition at Major Global Game Awards
The game’s popularity with players translated into recognition from industry organizations.
Game Developers Choice Awards Audience Award
At the Game Developers Choice Awards (GDCA)—an annual event widely regarded as one of the gaming industry’s most prestigious honors—and Roger received the Audience Award, which is determined by player voting.
The recognition places the indie title alongside larger studio releases that typically dominate award season, highlighting the impact of smaller narrative-focused projects within the broader gaming landscape.
BAFTA Nomination for “Game Beyond Entertainment”
The game also earned a nomination in the “Game Beyond Entertainment” category at the BAFTA Games Awards, which celebrates titles that deliver meaningful social, emotional, or educational experiences.
This category often recognizes games that explore complex human themes—an area where narrative-driven indie titles have increasingly gained attention from critics and audiences alike.
A Growing List of International Honors
Since its release, and Roger has accumulated 13 awards and nominations across several major gaming events.
Notable recognitions include:
- Tokyo Game Show 2025
- Best Arts
- Best Presentation
- Grand Prix
- Taipei Game Show
- Audience Award
- Grand Prix
These accolades highlight the game’s distinctive artistic presentation and storytelling, two elements frequently praised by players and critics.
A Mystery Unfolds Inside an Ordinary Home
The story of and Roger begins with what appears to be a normal morning.
A young girl wakes up to discover a strange man sitting casually inside her home, behaving as though he belongs there. Confused and frightened, she begins to question everything around her.
Who is the man?
Where is her father?
Why does the stranger keep insisting she take her medicine?
Players guide the girl through a series of interactive narrative events, gradually uncovering the truth behind the unsettling situation.
The experience is supported by high-contrast hand-drawn artwork, giving the game a distinctive visual identity that blends minimalism with emotional storytelling.
Developer Reflects on the Game’s Message
The project was created by yona, a solo developer behind TearyHand Studio.
“For those who have not played it yet, I will spare you from any spoilers,” yona said in a statement. “Except for this — and Roger is a story we either can relate to, or will relate to one day.”
The developer also expressed appreciation to players who helped spread the word about the game.
“Many thanks to those who played it and shared it with their friends—you have my eternal gratitude. It is an honor to work with Kodansha Game Creators’ Lab. This would not have been possible without their support.”
Platforms and Language Support
and Roger is currently available on:
- PC via Steam
- Nintendo Switch
The game includes nine language options, expanding its accessibility to players worldwide:
- English
- Japanese
- Korean
- Traditional Chinese
- Simplified Chinese
- French
- German
- Italian
- Spanish
The Rise of Story-Driven Indie Games
The success of and Roger reflects a broader trend in the gaming industry. Independent developers—often working with small teams or even alone—are increasingly producing emotionally complex games that compete with larger studio releases.
Narrative-focused titles with modest budgets have become a growing segment of the market, particularly on digital storefronts like Steam and console marketplaces.
Conclusion
With more than 100,000 copies sold, a GDCA Audience Award, and a BAFTA nomination, and Roger has emerged as one of the standout indie visual novels of recent years. Its success underscores how powerful storytelling and unique artistic direction can resonate with players worldwide—even in a crowded gaming market.

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