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N64 Prototypes And Source Code Surfaces - Super Mario 64, Zelda: Ocarina Of Time And More

N64 Prototypes And Source Code Surfaces – Super Mario 64, Zelda: Ocarina Of Time And More

A day after prototypes and source code for SNES games were spilled online, leakers have reportedly moved onto N64 titles.

Perhaps the highlight is a supposed early build of Super Mario 64 – titled, “Ultra 64 Mario Brothers“. It has files referencing Luigi and there’s been no time wasted getting them up and running in-game. In an interview dating back to 1996, Shigeru Miyamoto confirmed Luigi was originally planned for Super Mario 64 as a second playable character (thanks, VGC).

There’s also the game’s original artwork, box art, character models and more:

If that wasn’t already exciting enough, the data leak also allegedly contains source code and files for The Legend of Zelda: Ocarina of Time. Some references to the expansion “Ura Zelda” have also supposedly been uncovered. It never saw the light of day, because of the failure of the 64DD peripheral (via Zelda fandom). Here are some of the shots that have surfaced so far:

There’s an original uncompressed sound file for the famous Star Fox 64 line, too:

In addition to this, the leak is believed to contain source code data for other Nintendo 64 games like Mario Kart 64, Wave Race 64, Yoshi’s Story, The Legend of Zelda: Majora’s Mask, Dr. Mario 64, and even the original Animal Crossing (Animal Forest).

It’s all apparently linked to the leak we first reported on in May this year, which contained source code for the Wii, GameCube, a Pokémon game, the iQue, and much more. To see all the SNES-related leaks, see our previous post.

If we see or hear anything else exciting about this leak, we’ll be sure to let you know.

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