Swords of Legends Online is about to release its epic dungeon modes, with bosses deploying new strategies and adventurers whose equipment level will be limited.
Since its release last July, the western version of Swords of Legends online Chain updates, especially to implement new dungeons and raids. However, some players find these instances quite easy to complete and to offer them a bit more of a challenge, the studios Aurogon and Gameforge now they promise slightly more difficult dungeons. Epic difficulty mode is on the way.
The first two dungeons will be available for the first time in Epic mode starting this September 5, the City of Yemo in Wuzhao and the Temple of the Nightmare of Mercy, with three more in the coming weeks (in September), then the epic raids in October. .
And this epic mode not only increases the power of the wildlife that stalks instances of the MMORPG. Players who venture there must have equipment with a cap (with an average score of 70) and with bosses that will develop new attack strategies. In other words, players will not be able to simply increase the power of their (limited) team to defeat the bosses local: it will be necessary to optimize your attacks (through mechanisms of strong in some cases), playing strategically and in concert with other players.
Increase level Dungeon difficulty expected. However, the developer is changing his roadmap and also promises the addition of new forms of dungeons and raids, but also new formats. PvP (The developer mentions new features like alliance clashes, faction wars, and PvP raids.) Additionally, the game world will come alive with seasonal events (eg Halloween).
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