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the Digital Foundry review -

the Digital Foundry review –

Oddworld: Soulstorm works quite well on PC and PS5, constantly maintaining 60fps, but apparently the version PS4 of the game has great problems from frames per second.

To reveal it is theanalysis Technique carried out by Digital Foundry, which confirms 1440p at 60fps on the PlayStation 5 but also highlights some uncertainty and some shortcomings of antialiasing in the transition to final 4K output.

The most important drawbacks, however, are performance on standard PS4: apparently there are sequences that go down to 20fps when game physics is heavily involved.

His personal computer there is also an annoyance close with key to 30 fps in regards to the cut scenes, which instead run in Playstation 5 at 60 frames.

In the previous version of the news we had erroneously talked about a 30fps block of the PC version even in the game sequences – we apologize for the oversight.

In addition to the bugs and bugs still quite present, the developers of Oddworld: Soulstorm will have to fix several performance problems on PS4 with the next updates.

For more details about the game, free This month, for PlayStation Plus subscribers who own a PS5, check out our Oddworld: Soulstorm review.

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