War-Ready: Must-Know Things about World of WarCraft: Battle for Azeroth

World of WarCraft: Legion took the long-running MMO back to the very reason the MMO existed in the first place. But apparently, Blizzard isn’t done bringing the game to its origins – and even a bit further down than that. With World of WarCraft: Battle for Azeroth, an old war between old foes is going to erupt once again. Yes, it’s World of WarCraft with fire, fury, and WarCraft II dichotomy, so be ready with your WoW Gold and WoW mount.

Arms Race of Races

For the Battle of Azeroth, conflict is the very core of the expansion. Once again, race is going to be an important factor in Azeroth, since the flames of war between the Alliance and the Horde will be burning once again. Such a motif drives the game onward and at the same time returns it to its roots. In fact, it arguably does the latter even better than Legion did.

This is an old war made new, so many fresh elements and content have been introduced to the game. One of the most important among them, if not the most, would be the Allied Races. Because while nothing says battle like content where Alliance and Horde go head to head, Allied Races give players more options on what they want to be. For the Alliance, there’s Dark Iron Dwarves, Void Elves, and Lightforged Draenei, and for the Horde, there’s the Nightborne (Elves), Mag’Har Orc, and the Highmountain Tauren.

Guaranteed Victory

Now onto the much-awaited Warfront mode, 20-player PVE missions that emulate real-time strategy game, like the original Warcraft games. But that this time, you’re the heroes, leading the charge on the ground instead of commanding your forces from a top-down perspective.

Warfronts will rotate between the two factions. For example, Alliance players would first seize Stormgarde Keep, and then the Horde will lay siege on it after they amass resources. With its theme and its location being a vanilla WoW area, it’s without a doubt nostalgic.

It’s an eternal back-and-forth between the two major factions. But despite being rooted in the Alliance versus Horde conflict, it’s PVE and not PVP, so the faction launching a Warfront is sure to win. Nobody loses, everyone wins and reaps rewards, and no one will be pissed off about the opposing faction in real life. It’s a win for everyone.

Turning the War On or Off

That, however, doesn’t mean there’s no real competition between the two. Because other than the PVE mode, there will also be a new PVP mode. Or rather, World PVP will be replaced by War Mode. Instead of having servers with World PVP turned on, this feature will now be turned off by default. So, in order for players to take part in World at War, they’ll have to go to their faction’s capital city and choose whether to switch War Mode on or off from there.

If you turn it on,you’ll be able to attack players from other factions and vice versa when you’re in the open world. This function isn’t really a huge must-try, but those who are brave enough to give it a shot and successfully a kill an opponent adventurer or two will be getting extra experience and Azerite Power.

In Warcraft: Battle for Azeroth, the strife between the realm’s two biggest factions didn’t just get bigger and better; it was reinvented. And reinventions are always exciting. So, what are you waiting for? Regardless of whether you’re Alliance or Horde, you should head to the frontline and show your enemies what this expansion is all about.

Snippet or Meta Description: World of Warcraft: Battle for Azeroth takes the game back to its roots. Here, we discuss the different things you need to know before joining the fray.

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