Publisher Wired Productions and developer Glee-Cheese Studio have released a new update for the MR. RECORDS demo during Steam Next Fest, introducing a Music Level Editor that allows players to create, customize, and play their own rhythm-based levels. The update, announced October 15, 2026, expands the game’s creative features ahead of its planned release on PC and consoles.
MR. RECORDS Steam Next Fest Demo Adds Custom Music Level Creation
The new Music Level Editor gives players greater control over their experience in MR. RECORDS, a rhythm adventure that combines musical challenges with a story about dreams, memories, and personal discovery.
Available through the updated Steam demo, the editor allows users to build custom rhythm levels by placing notes, obstacles, and visual effects along a music timeline. Once a level is complete, players can immediately test their creations.
Customization options include adjustable colors, animations, backgrounds, and other visual assets. Players can also synchronize movements and environmental effects with the music, creating interactive experiences that respond to each track’s rhythm.
PC Players Can Import Their Own Music
One of the editor’s notable features is support for importing personal music files on PC.
This functionality allows players to create rhythm challenges using their own songs rather than relying exclusively on the game’s original soundtrack.
PC users can also share their custom levels with other players, adding a community-driven element to the experience.
According to Wired Productions, the Music Level Editor will be included in every version of the full game when MR. RECORDS launches on PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2. The ability to import personal music has specifically been confirmed for PC.
A Rhythm Adventure Built Around Music and Memories
Beyond its level creation tools, MR. RECORDS follows George, an older man who decides to pursue his lifelong ambition of opening a record store.
After years of following the same routine, George begins a new chapter in his life, discovering that each record offers more than music.
Every album transports him into an imaginative environment shaped by the song’s rhythm, emotions, and associated memories.
Players navigate these musical worlds by running, jumping, sliding, dodging obstacles, and completing timed actions that correspond with the soundtrack.
The full game will feature more than 40 handcrafted levels, each designed around a different musical experience.
Record Store Management and Character Interactions
Between rhythm challenges, players operate George’s record shop, where customers introduce additional stories, puzzles, and opportunities to discover new music.
The shop serves as a central location for character interactions and progression.
Players can learn about individual records, recommend albums to customers, unlock additional inventory, and gradually expand the store’s collection.
These interactions also contribute to the broader narrative, revealing details about George’s past and the experiences that shaped his life.
Photographs, written notes, musical discoveries, and conversations help uncover memories involving relationships, missed opportunities, and personal regrets.
MR. RECORDS Features Multiple Music Genres and Gameplay Styles
The game’s soundtrack includes original compositions created by its developers, spanning funk, progressive rock, hip-hop, electronic music, world music, and 1980s-inspired pop.
Each musical style influences the visual presentation and gameplay mechanics of its corresponding level.
In addition to traditional rhythm-platforming sequences, MR. RECORDS introduces several gameplay variations.
These include rhythm battles, surreal minigames, chase sequences, changing environments, and visual disruptions designed to challenge players’ timing and reactions.
George’s dog, Buzz, also appears in side activities throughout the adventure.
A Personal Hub Between Musical Adventures
Players can return to George’s bedroom above the record store between levels.
This personal space functions as a hub where players can review collected memories, monitor their progress, receive phone calls, and explore additional narrative details.
The quieter environment contrasts with the game’s fast-paced musical challenges, emphasizing its themes of reflection, personal growth, and pursuing long-delayed ambitions.
Custom Level Sharing Expands Replayability
The Music Level Editor is intended to extend the game’s replay value beyond its main campaign.
Players can experiment with note placement, obstacles, animations, and visual effects to develop original challenges.
The tools support different approaches to level design, ranging from difficult rhythm sequences requiring precise timing to visually coordinated experiences built around individual songs.
The ability to share creations on PC also gives players opportunities to explore challenges designed by other members of the community.
For those interested in user-generated content, the editor adds a creative component alongside the game’s story-driven gameplay.
MR. RECORDS Platforms and Demo Availability
The updated MR. RECORDS demo is currently available on Steam, allowing PC players to explore the beginning of George’s story and experiment with the newly introduced Music Level Editor.
The full game is planned for PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2, although a specific release date has not been announced.
Players can currently wishlist the game on Steam, GOG, the Epic Games Store, PlayStation, and Xbox. Nintendo Switch 2 wishlisting is expected to become available later.
With its expanded level creation tools, original soundtrack, and narrative-focused rhythm gameplay, MR. RECORDS aims to combine traditional music-based challenges with player creativity. The Steam Next Fest update offers an early look at how custom levels and community sharing could contribute to the experience when the full game launches.

