The new update takes a closer look at the game’s skills and talent system, which has undergone some “major changes” since the last time fans saw it. Tweaks are based on community feedback to address “deeper” needs. Blizzard said the previous system was “too simple.” [and] Created an issue where players have no reason to spend skill points. “
The developer showed off the Sorceress class skill tree (drawn as a real tree). The skill tree is made up of different nodes that represent different abilities, passive upgrades, and more. “Imagine that every node on that huge skill tree affects different skills in different ways, the path you decide to take will make a big increase in power and your choice of playstyle. “I will,” Blizzard said.
The company also noted that players should not expect to unlock all nodes on the tree in a single playthrough and cannot unlock. Diablo IV: “We are currently aiming for 30-40% of the nodes that will be filled for endgames, which allows players to build their characters in a very clear and different way.”
Elsewhere in the update, Blizzard also elaborated on a new enchantment system for sorceress (similar to the Barbarian Arsenal system). The new mechanic allows players to convert active skills to passive skills, giving them secondary bonus power.
“Our main goal here is to have a very unique class-specific mechanism. Diablo IV“Blizzard explained. “We have this goal. Diablo Is a type of game where many players try different builds and classes, especially during seasonal play. We believe that the unique class structure, which has very different strengths and play styles from other classes, will make exploring different classes and playing games much more enjoyable. “
In addition, Blizzard currently doesn’t feel “cool enough” because the current Ancestral / Demonic / Angelic Power system requires “excessive bookkeeping for the player,” so it also overhauls in-game items and gear. I am considering it. Read the full update for September Diablo IV here..
Blizzard’s last quarterly update Diablo IV Released in June.. At the time, the company revealed details about the title’s camping mechanic, storytelling style, and most importantly, how multiplayer mode works.