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Former Blizzard Boss, Details of New Company Dream Haven • Eurogamer.net

Former Blizzard Boss, Details of New Company Dream Haven • TECH GAMING REPORT

A horde of top-notch Blizzard graduates is located.

Former Blizzard boss Mike Morheim elaborated on his new gaming company, Dream Haven, revealing a roster of former Blizzard talents in key roles.

Morheim Leaving Blizzard in late 2018, He co-founded the company for 27 years and served as president for 14 years. Followed by some other famous names.

Today’s announcement of Dream Haven reveals where many have arrived.

The company consists of two independent studio teams (Moonshot and Secret Door), each headed by former Blizzard talent.

Moonshot is headed by Jason Chase, along with Dustin Browder and Ben Thompson. He has been the producer and director of Blizzard games such as Hearthstone, StarCraft 2, and Heroes of the Storm.

The secret door is headed by Chris Shigati, who previously led Blizzard’s Warcraft 3 and Starcraft 2 teams. Joining him are the heroes of Hearthstone director Eric Dodds and storm developer Aranda Billi.

Many other former Blizzard employees will join Dream Haven.

“We’re trying to create a haven for creators who are development-friendly, product-focused, and want an environment where players can enjoy the experience rather than short-term financial pressure,” Morheim said. Venture beat.. “We believe in the power of the game to connect people and as an escape from the unpleasant things that reality brings. In that sense, it is also heaven.

“We like the image of the lighthouse as a beacon, because we hope Dreamhaven can be a beacon of hope for others in the industry who share our values ​​and philosophies. There is a better way to work on creating a business or game. It works, is sustainable, has a lot of fun, and can produce positive results. “

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When Venturebeat asked why so many Blizzard employees left the company and joined Morhaime’s company, they talked about “unfinished business.”

“I think it was probably difficult for all of us to leave in another way,” Morheim said. “I’ve been there for nearly 28 years, and most of my identity was really wrapped in blizzards, and it took me quite a long time to separate myself from it.”

“I had a great time with Blizzard and with many of my friends who are still there,” Chayes added. “But do you have an unfinished business? There’s more we want to do. We need to understand the story to tell, the games we create, and what developers and publishers will look like in the future. Opportunity to build a company. “