Tuesday, June 23, 2026

In Ghost Of Tsushima, Being Stealthy Will Change The Weather

Date:

In Ghost of Tsushima, protagonist Jin’s actions will actually influence the weather–and we don’t mean when he plays his flute, which does allow you to switch between sunny, foggy, rainy, and storms. No, how you choose to fight the Mongols will change the weather as well.

In an interview with Ghost of Tsushima narrative director Nate Fox, he told me, “The game is definitely scripted to provide more storms as you do things which are extremely Ghost driven.”

It’s a rather clever feature. Jin is an unrelenting force of nature in Ghost of Tsushima, abandoning his identity to embrace the symbolic power of the Ghost in order to defeat the Mongols via means that lack honor. At the start of the game, you’ll likely defeat most enemies with the tools of the samurai as they’ll be all you have access to. But as encounters increase in difficulty and you unlock new Ghost skills, the game naturally encourages you to adopt a more stealth-focused approach.

As you stop using the skills of the samurai and begin relying on those of the Ghost, the in-game world will change to match your playstyle–transforming the gentle breezes that the enemy Mongols first encounter upon invading the island into a constant bombardment of terrifying winds, booming thunder, and flashes of lightning. Because it will be storming more often, areas will naturally be darker too, which further sells the idea of Jin dishonorably engaging his opponents when they can’t see him.

In my playthrough of Ghost of Tsushima, I pretty much abandoned any semblance of honor about halfway through Act II and just started being stealthy in every combat encounter. By the start of Act III, I basically had constant storms, save for when I was doing one of the Tales that take place during specific weather conditions.

In GameSpot’s Ghost of Tsushima review, Edmond Tran writes, “The game hits a lot of fantastic cinematic highs, and those ultimately lift it above the trappings of its familiar open-world quest design and all the innate weaknesses that come with it–but those imperfections and dull edges are definitely still there. Ghost of Tsushima is at its best when you’re riding your horse and taking in the beautiful world on your own terms, armed with a sword and a screenshot button, allowing the environmental cues and your own curiosity to guide you. It’s not quite a Criterion classic, but a lot of the time it sure looks like one.”

Now Playing: Ghost Of Tsushima Review

GameSpot may get a commission from retail offers.

Toni Morrison
Toni Morrison
Toni Morrison was a celebrated American author whose novels earned worldwide recognition for their depth, artistry, and cultural significance. Her influential works continue to inspire readers and writers across generations.

Share post:

Popular

More like this
Related

Fellowship Season 3 Launches With New Hero, Dungeons, and Major Gameplay Overhaul

Rise of the Heskyr Brings the Biggest Update Yet...

Black Desert Marks Four Years of Self-Publishing With Global Community Event

New “Desert Light” Event Encourages Players Worldwide to Work...

The Grinch Returns in New 3D Adventure With Humor, Action, and Holiday Spirit

The Grinch 2: Saving Christmas Set for September 2026...

Leadership and Management at Soft2Bet: How Direction Shapes Growth

Running an international technology company like Soft2Bet is, before...