Thursday, May 9, 2024

Moonbreaker: Royal Strike or Lightning Strike? – Introduced the new board tactics game.

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Moonbreaker wants to attach table fans to screens. Credit: KRAFTON/Unknown Worlds Entertainment

Let’s be honest: in terms of introducing new and exciting games, gamescom 2022 wasn’t exactly the best. Still, there were a few surprises here and there, one of which is clearly called Moonbreaker. Moonbreaker is a new turn-based tabletop tactics game that captures the allure of the tabletop genre and wants to deliver it virtually.

Moonbreaker is being developed by the Unknown Worlds Entertainment studio, which you may know from Subnautica and Subnautica: Below Zero, for example. As a solid publisher, none other than KRAFTON is behind the new project, which is scheduled for Early Access via Steam on September 29, 2022. But how do you want to bring the iconic tabletop genre to your home screen? And why is Moonbreaker set in a Brandon Sanderson sci-fi universe? We tell you now.

Draw, plan, fight

The great charm of board games is by no means limited to the mere confrontation between two armies. Rather, a whole niche is formed around rules, tactics, strategies and of course the painting of new figures. Unknown Worlds Entertainment and KRAFTON would like to soon offer all of this as a digital experience. Can this work?

At first glance, Moonbreaker looks like a standard versus tactical turn-based game that we’ve seen many times before, only with slightly reduced effects so as not to completely dilute the movements of the characters on the table. But the pure gameplay is probably not the game’s greatest strength. Rather, it is about making the best possible preparations before the actual battle.

You can see what Moonbreaker looks like in combat in the Gameplay Reveal Trailer:

In Moonbreaker, you have the option to select from the menu which units you want to bring into battle. Already at the start of Early Access in about a month, you should have 50 units available to build your squad. This consists of a commander and ten crew units, which in turn are made up of different types of troops and support ships. We already know that all units and characters are divided into three basic characteristics. Culture (ancestry), type (eg melee vs. ranged), and class (eg commander) are the characteristics by which the game can be differentiated.

Moonbreaker will likely focus on competitive multiplayer, but PvE shouldn’t be far behind either. As the developers advertise, there should be a single-player roguelike mode called Cargo Run, which should also challenge you.

One of the biggest advantages of Moonbreaker is, of course, the digital level on which board fans can duel. As with table games, there is often the problem of getting to a table with friends who are geographically far away to play together. Unknown Worlds even advertises that it removes the “negative aspects” of real world games. No more building and tinkering, but keep the fun going with self-painted miniatures, various cards, and “stunning dioramas.”

win in style

One of the most important special features of Moonbreaker is the painting function, which hardly limits your creativity. Color palettes, your own color mixes, a wide variety of painting techniques and thicknesses and many other options are at your disposal, so you can combine and individualize as you like, almost like in real life.

Moonbreaker painting
One of Moonbreaker’s great unique selling points: Paint your figures as individually as you like.

Of course, there will also be ready-made presets for those who don’t like to paint, from which you can choose color patterns for your army. But honestly, that would be a bit boring, wouldn’t it? Impressing your opponent with your own design even before he has started the first attack sounds extremely tempting.

As already mentioned and as can be seen in the trailer, Moonbreaker is set in a new sci-fi universe by American author Brandon Sanderson, who is best known for his epic fantasy novels but also individual sci-fi publications. The most notable are the Mistborn series and The Stormlight Archive. However, the creature design and world setting in Moonbreaker are inspired by previous inventions and are intended to tell a unique story about a solar system in which there are several moons that compete for a particularly scarce resource called embers.

The most important features

  • Turn-based strategy with “endless” game possibilities
  • real digital thumbnails
  • Gather and Squad – Unlock new units with each season update
  • Express yourself through your own design and use professional painting tools right in the game.
  • Rich Story: Vivid and varied characters and cultures thanks to the well-known author.

Play before launch

Anyone interested in Moonbreaker can try out the tactical tabletop game before the start of Early Access on September 29, 2022. As Unknown Worlds announced in the detailed presentation, there will be two Steam Preview weekends where you can try out Moonbreaker for yourself. free form.

With just under a month to go until Early Access kicks off, the first of these two test weekends doesn’t seem too far off. Anyone who registers with a KRAFTON ID before September 26 MoonbreakerPremiere.com The registrant gets exclusive access to the “Gloomside” crank lure paint job.

Those responsible emphasize that Moonbreaker is anything but ready for the start of Early Access and should regularly receive new content through seasonal updates and, of course, new units in this context.

Moonbreaker on Steam:

Ebenezer Robbins
Ebenezer Robbins
Introvert. Beer guru. Communicator. Travel fanatic. Web advocate. Certified alcohol geek. Tv buff. Subtly charming internet aficionado.

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