Sony says it will optimize the PlayStation 5’s internal fans with an online update.
In an interview with 4Gamer.net With translation by ResetEra Yasuhiro Otori, vice president of mechanical design in the hardware design department of Sony Interactive Entertainment, and user orzkare, backed up by Japanese speaker John Linnemann, are about the operation of each acceleration processing unit (APU) by Sony. He said he would optimize fan control based on the data. game.
“In the future, various games will be released, and data on the operation of the APU in each game will be collected,” said Mr. Otori. “There are plans to optimize fan control based on this data.”
Sony’s recent PS5 disassembled video Announced a double-sided intake fan with a diameter of 120 mm and a thickness of 45 mm. The console uses a temperature sensor inside the APU and three temperature sensors on the mainboard to control the speed of the fan. And it is these fan control parameters that Sony can tweak in the online update.
For example, if your game is heavily loaded for long periods of time, Sony can speed up its fans and make sure everything is cool, at the expense of quietness.
The PlayStation 4 has a reputation for being on the noisy side, and its fans can sound like an airport runway (anyway, my PS4 sounds so). Sony said the PS5 was designed for quietness, so hopefully things have improved in this regard.
And here is an interesting word. Sony created a transparent model of the chassis, observed dry ice smoke flowing through the chassis, and read the temperature of each part of the system as engineers made improvements.
Now it sounds cool.
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