Many claims have been made about Xbox series X And that hardware, many of them, was about the power of Microsoft’s next-generation consoles and how it chews new games. But have you ever wondered what happens to the old ones?
Improvements are expected without next-generation optimizations, but they can have unexpected drawbacks. As a matter of fact, The Witcher 3 can’t handle the speed of the console perfectly.
You can see what we mean in the clip below. YouTube playthrough I posted it on Twitter. It turns out that the series X SSDs are so fast that the game can’t keep up.
With #Xbox Series X, The Witcher 3 fast travel is fast, even without optimization. pic.twitter.com/mc4vEBjVd6November 2, 2020
The SSD’s 2.4GB / s speed (about 40 times faster than the Xbox One’s hard disk drive) means that the Witcher 3 moves instantly, even without a loading screen. As a result, the game does not have enough time to render the map properly. So while the game catches up, the unrendered scene ends instantly.
Worth mentioning while CD Projekt Red promises Next generation upgrade In the case of The Witcher 3, it’s not until 2021, and Series X will be available on November 10. As a result, the game has not been tweaked for next-generation consoles and explains why this graphical glitch occurs during fast travel.
Apparently the upgrade features the following visual improvements: Ray tracing, And faster load times. Theoretically, the faster the load time, the more you have to deal with the map issue, which takes an extra 1-2 seconds to render after a fast move.
Nothing has been announced when the upgrade will be available, but CDPR has confirmed that it’s available for free to anyone who already owns the game on their PC. Xbox One, Or PS4..Upgraded versions are PC, Xbox Series X, and PS5, For those who don’t have the game yet.